Texture Info
| ID | cracked-seamless-pbr-cracked-dark-brick-wall-texture-4k-2 |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
- Not verified
- Original license
- Not verified
- Import method
- Not verified
- Review status
- Not verified
- Review date
- Not verified
This seamless 4K PBR texture represents a rough, cracked dark brick wall with a naturally worn and chipped surface. The bricks have irregular shapes, with fractures and deep cracks that create an uneven, distressed appearance. The texture features predominantly dark gray and black colors, enhanced by hints of muted brown and soft blue undertones, giving the surface a cold, aged look. The stone-like bricks exhibit a matte yet rugged surface finish with subtle shininess on the raised edges, highlighting the roughness and depth of the damaged masonry. The cracks and chips vary in size and depth across the bricks, adding realism and complexity for use in post-apocalyptic, medieval ruins, or industrial scenes. This tileable, PBR-ready texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, enabling artists to apply the material to walls, props, or environment objects where a damaged dark stone brick look is desired. It is ideal for architectural visualization, game assets, VFX, and detailed 3D modeling requiring a gritty, weathered brick surface with authentic cracked detail and natural color variation. The seamless pattern allows for expansive coverage without visible edges, making it perfect for realistic corridor walls, fortress exteriors, or factory backdrops in stylized or photorealistic projects.
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Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.