Texture Info
| ID | cracked-seamless-pbr-cracked-brick-wall-texture-in-mixed-tones |
| Category | Brick |
| Formats | PNG |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-resolution 4K seamless PBR texture depicts a weathered, cracked brick wall, showcasing a mix of browns, grays, and whites, accented by subtle signs of wear and surface decay. Each brick exhibits chipped edges, fine cracks, and surface erosion, revealing a tactile roughness and aged character. The bricks are irregularly colored, with patches of rust, dirt, and dust lending a natural, uneven appearance. Grayish mortar joints fill the gaps, further emphasizing the fractured and rugged aesthetic. The crack and damage pattern is random and organic, with varying depths and small pits enhancing the sense of decay. The texture’s surface reads as dry and coarse, evoking a gritty, industrial atmosphere. This tileable PBR-ready material is ideal for 3D modeling, game environments, and architectural rendering in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its versatile multi-color palette and authentic damaged look suit urban ruins, factory interiors, historical buildings, or rustic exteriors. This brick wall texture brings a detailed, realistic aged masonry surface that enriches post-apocalyptic, industrial, or vintage scenes with an evocative worn realism.
Best Uses for This Texture
- seasonal brick materials
- stylized game props and level dressing
- Blender, Unreal Engine and Unity materials
- packaging mockups, textile prints and decorative surfaces
- tileable backgrounds for archviz, motion graphics and product renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.