Texture Info
| ID | cracked-seamless-pbr-cracked-brick-wall-texture-4k-tileable-15 |
| Category | Brick |
| Formats | PNG |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This texture presents a highly detailed, seamless and tileable 3D cracked brick wall surface at 4K resolution, designed for PBR workflows. The bricks display a rich palette of warm reds, oranges, yellows, and muted beige tones, alongside patches of gray mortar. The surface is rough and eroded, showcasing realistic chipped edges, cracks, and pits that reveal natural weathering and damage. The irregular fracture patterns and worn bricks add a tactile, tactile depth to the texture, reflecting authentic aging processes. This texture is perfect for creating realistic urban, industrial, or historical scenes where an aged, weather-beaten brick wall is needed. It suits use cases such as game development, architectural visualization, and VFX in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The overall feel evokes construction wear, rustic charm, and slight urban decay, making it ideal for recreating backdrops such as old factories, alleyways, or renovated vintage buildings. Its high detail level and PBR readiness ensure accurate light and shadow interplay on rough and fractured surfaces, enhancing realism in any digital project.
Best Uses for This Texture
- seasonal brick materials
- stylized game props and level dressing
- Blender, Unreal Engine and Unity materials
- packaging mockups, textile prints and decorative surfaces
- tileable backgrounds for archviz, motion graphics and product renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.