Cracked Brick Wall PBR Texture with Weathered Color Variation and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Weathered Color Variation and Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-tileable-15
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This texture presents a highly detailed, seamless and tileable 3D cracked brick wall surface at 4K resolution, designed for PBR workflows. The bricks display a rich palette of warm reds, oranges, yellows, and muted beige tones, alongside patches of gray mortar. The surface is rough and eroded, showcasing realistic chipped edges, cracks, and pits that reveal natural weathering and damage. The irregular fracture patterns and worn bricks add a tactile, tactile depth to the texture, reflecting authentic aging processes. This texture is perfect for creating realistic urban, industrial, or historical scenes where an aged, weather-beaten brick wall is needed. It suits use cases such as game development, architectural visualization, and VFX in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The overall feel evokes construction wear, rustic charm, and slight urban decay, making it ideal for recreating backdrops such as old factories, alleyways, or renovated vintage buildings. Its high detail level and PBR readiness ensure accurate light and shadow interplay on rough and fractured surfaces, enhancing realism in any digital project.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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