Cracked and Chipped Brick Wall PBR Texture with Weathered Orange and Gray Hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Chipped Brick Wall with Weathered Orange and Gray Hues seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-chipped-brick-wall-texture-4k-2
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures a detailed, realistic brick wall exhibiting pronounced cracks, chips, and surface wear. Each brick shows varying degrees of erosion, with irregular edges, fractures, and surface pits that evoke a sense of age and weather exposure. The rough texture alternates between warm orange-brown bricks and cooler dark gray-black tones, creating a strong color contrast. The mortar lines are darkened and slightly recessed, enhancing the three-dimensional feel of the tileable pattern. The surface is dry, rough, and uneven, with subtle surface stains and weathering marks. This 4K resolution tile is fully PBR-ready, supporting physically based rendering workflows in popular software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works exceptionally well for industrial ruins, abandoned factories, urban decay scenes, post-apocalyptic environments, or detailed props like walls and architectural elements. Its versatile seamless design enables straightforward tiling without visible seams, suitable for large surface coverage or close-up renders requiring intricate cracked and chipped brick detail. This texture embodies authenticity for gritty environments demanding realistic aging and damage effects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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