Seamless 4K PBR Texture of Multicolored Cracked Brick Wall with Weathered Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

of Multicolored Cracked Brick Wall with Weathered Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-multicolor-brick-wall-texture-4k-2
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture shows a detailed cracked brick wall composed of multiple hues including warm oranges, reds, off-whites, tans, and muted grays. The texture captures various signs of wear: scattered cracks and fissures on individual bricks, chipped edges revealing a rough, eroded surface, and gritty mortar with patchy discoloration. The cracks tend to be irregular and fragmented, with no strict directional pattern, giving the appearance of natural aging and weathering. Some bricks feature subtle blackened stains or soot-like smudges, adding to the industrial or abandoned aesthetic. The surface overall feels dry, rough, and textured, with tactile realism conveyed by uneven brick surfaces and dirt accumulation in the crevices. This tileable texture is PBR-ready, compatible with 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, perfectly suited for architectural visualization, game environment walls, factory settings, or urban ruins in VFX projects. Its multicolor appearance and authentic cracking pattern make it ideal for inner-city alleyways, rundown buildings, and post-industrial scenes, enhancing depth and realism in any 3D model or environment where an aged brick surface is needed.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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