Cracked Red Brick Wall PBR Texture with Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Red Brick Wall with Rough Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-red-brick-wall-texture-4k-36
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture depicts a weathered red brick wall with distinct cracked and chipped brick surfaces. Each brick shows natural roughness with jagged edges and irregularities, showcasing realistic fractures and erosion typical of aged masonry. The bricks vary in tone from deep crimson to muted orange-red, creating a vibrant but worn appearance. The cracks and splits run randomly across and along the brick faces, emphasizing the aged and slightly damaged condition of the surface. The mortar lines are slightly recessed, adding depth and realism to the tileable pattern. This 4K source texture is PBR-ready, retaining precise detail suitable for close-up inspection in 3D environments. Ideal for use in architectural visualization, game development, and VFX projects, it fits perfectly in urban ruins, historical buildings, industrial corridors, or any scene requiring authentic, weathered brick surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this highly detailed texture ensures a realistic brick wall appearance with versatile application options.

Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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