Texture Info
| ID | cracked-seamless-pbr-cracked-multi-colored-brick-wall-texture |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This high-resolution seamless PBR texture showcases a weathered brick wall composed of variously colored bricks including orange, red, yellowish, beige, dark gray, and white tones. Each brick surface exhibits detailed cracks, small chips, and roughness that convey natural aging and wear, highlighting the texture’s rugged and tactile quality. The cracked areas are irregular with subtle indentations and pits, enhancing depth and realism. The mortar between the bricks remains clean but textured, providing a strong contrast to the jagged brick edges. The overall pattern is horizontally aligned, resembling a traditional brick wall but featuring unique color variations and irregular brick surface damage which breaks monotony. The finish appears dry and porous, with a sandy, rough feel, ideal for urban, industrial, or rustic environments. As a 4K tileable PBR-ready texture, it integrates smoothly in 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture suits game developers, architects, and VFX artists seeking realistic brick surfaces with authentic damage for use in industrial corridors, outdoor walls in post-apocalyptic settings, construction simulations, and stylized architectural renders. Its vibrant yet weathered colors and natural damage patterns ensure designs receive depth and visual interest without repetitive tiling artifacts.
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Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.