Seamless Ceramic 54 by Share Textures - PBR 3D Texture (8K ready)

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Ceramic 54 by Share Textures seamless PBR texture preview

Texture Info

IDceramic-54-by-share-textures-pbr-seamless-8k
CategoryCeramic-tile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

Seamless Ceramic 54 by Share Textures is a highly detailed photorealistic PBR 3D texture expertly crafted to replicate the intricate qualities of refined ceramic materials. The base substrate is carefully modeled to mimic a composition primarily of mineral clays combined with subtle binders that ensure structural integrity and durability. Embedded within this smooth yet tactile surface are fine aggregates and a slight grain orientation that add depth and a natural handcrafted feel. The texture’s surface finish features a softly polished glaze with minimal porosity creating a delicate balance between gloss and matte that allows for realistic light reflection and diffusion. Its dominant green coloration arises from mineral oxide layers and carefully blended ceramic dyes producing vibrant yet authentic hues that maintain consistent color variation across large tiled surfaces without visible seams or distortions.

In terms of PBR workflow integration this texture’s Base Color (Albedo) map accurately conveys the rich green tones alongside subtle pigment dispersions that give the material depth and character. The Normal map encodes fine surface grain and slight glazing imperfections enhancing three-dimensional detail and realism under dynamic lighting conditions. Roughness values are calibrated to represent the semi-glossy polished ceramic finish balancing reflectivity with diffuse light scattering to emulate the authentic feel of a glazed surface. Metallic properties are intentionally absent reflecting the inherently non-metallic ceramic composition. Ambient Occlusion maps subtly emphasize crevices and surface intricacies adding depth and realistic shadowing while the Height/Displacement map captures minor undulations and thickness variations in the glaze supporting advanced parallax or displacement effects for enhanced tactile perception.

This texture pack is optimized for seamless tiling at resolutions up to an impressive 8K ensuring exceptional detail and clarity even in close-up renders or high-fidelity projects. It is fully compatible with contemporary rendering engines and workflows including Blender’s Principled BSDF shader Unreal Engine’s material system by connecting Base Color Roughness Normal and Ambient Occlusion maps and Unity’s URP and HDRP pipelines through the Lit shader. For optimal results it is recommended to maintain consistent texel density and utilize triplanar or layered mapping techniques to minimize visible repetition artifacts. Additionally combining the Normal map with height or parallax mapping can significantly enhance the perceived surface depth and tactile realism. Importing Base Color textures as sRGB and data-driven maps such as Normal and Roughness as Non-Color ensures accurate shading and lighting across different rendering platforms.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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