Peeling Painted Wall

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Peeling Painted Wall seamless PBR texture preview

Texture Info

IDpeeling-painted-wall-painted-peeling-peeling-paint-wall-concrete-cracked
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This peeling painted wall texture presents a highly detailed seamless 3D surface that captures the natural wear and deterioration of a man-made concrete substrate coated with multiple layers of paint. The base material is a dense mineral-rich concrete exhibiting subtle porosity and fine aggregate distribution which provides a rugged foundation for the paint layers. Over time environmental exposure causes the paint binder—typically a polymer-based adhesive—to degrade resulting in characteristic peeling flaking cracking and scuffing. These effects are visually emphasized by variations in pigment dispersion fading and the accumulation of dirt within cracks creating an authentic weathered appearance. The surface finish combines matte and semi-glossy patches where paint remains intact contrasted with rough exposed concrete areas where paint has chipped away highlighting the interplay between organic degradation and inorganic substrate textures.

The texture is meticulously crafted as a physically based rendering (PBR) material with full support for 4K resolution with an optional 8K ultra-high-resolution version available for demanding projects. It includes all essential PBR maps: albedo (BaseColor) captures the nuanced color variations from peeling paint pigments and underlying concrete hues; normal maps simulate the subtle depth of cracks flakes and scuffed surfaces; roughness maps define the interplay between smooth painted regions and rough exposed concrete or chipped areas; ambient occlusion enhances depth perception around cracks and crevices; height maps provide accurate displacement data to emphasize surface irregularities during rendering. The metallic channel remains neutral consistent with the non-metallic nature of paint and concrete materials. These maps are provided in high-quality PNG and EXR formats ensuring compatibility and optimal fidelity across modern digital content creation pipelines.

Optimized for seamless tiling without visible repetition this PBR texture is fully compatible with industry-standard engines such as Blender Unreal Engine and Unity supporting the metal/rough workflow for consistent shading in both real-time and offline renderers. The balanced detail and performance ensure reliable results without requiring manual tweaks making it suitable for architectural visualization game environments and VFX scenes where realistic wall surfaces with deteriorated cracked and peeling paint are needed. For best results it is recommended to adjust the UV scale carefully to avoid overly repetitive patterns and fine-tune the roughness map to balance reflectivity between painted and exposed concrete areas. Incorporating height or parallax mapping can further enhance the tactile realism of peeling paint edges and cracked concrete surfaces.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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