Cracked & Holes Texture of Colorful Cracked and Holes Glass Surface with Splattered Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Colorful Cracked and Holes Glass Surface with Splatt… seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-colorful-cracked-glass-holes-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique PBR texture features a seamless, tileable pattern of cracked glass with multiple distinct holes showing shattered and splintered edges in a dynamic arrangement. The surface combines translucent turquoise-green and warm orange-red glass fragments, each surrounded by vibrant paint splatters and droplets that enhance the chaotic breakage effect. Fine spiderweb cracks radiate from the larger holes and smaller chips, creating a varied fracture pattern with both sharp and jagged edges. The material conveys a brittle, fragile feel with glossy reflections highlighting the glass texture, contrasted by the matte paint splashes. The brightly colored palette and dynamic fractures evoke an energetic, abstract aesthetic, suitable for futuristic or sci-fi environments, high-tech props, or artistic installations. This 4K resolution seamless texture is fully PBR-ready, compatible with popular 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works well in visualizations needing intricate broken glass details — such as shattered windows or panel effects in industrial or digital-themed scenes. Its tileable nature allows flexible large-scale application without visible seams, making it perfect for game assets, VFX shots, and detailed 3D composition.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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