cracked and hole PBR texture of peeling turquoise paint over rusted orange metal

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Hole Of Peeling Turquoise Paint Over Rusted Orange Metal seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-peeling-paint-rust-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture captures a striking weathered metal surface where turquoise paint is cracked, peeling, and flaking off to reveal an underlying layer of rich orange rust. The cracked paint fragments curl and lift away from the corroded metal, creating a pronounced sense of depth and decay. Large holes and pitting appear across the surface, enhancing the material’s authenticity as heavily worn and exposed to harsh conditions. The color palette centers on complementary rusty orange and faded turquoise hues, with variation in saturation and dark corrosion zones adding visual complexity. Fine cracks spiderweb through the paint, while uneven, rough rust forms jagged edges around the peeling areas, emphasizing an eroded, industrial aesthetic. This tileable texture is PBR-ready, providing realistic metallic reflections and roughness maps for accurate light interaction in 3D renderings. It suits environments needing gritty, abandoned, or post-industrial detail such as factory walls, machinery, derelict vehicles, or sci-fi decay in Unreal Engine, Unity, Blender, 3ds Max, and Cinema 4D. Use this texture to convey authentic damage and aging on hard surfaces requiring strong character and visual interest.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.