This high-resolution seamless PBR texture captures the fractured surface of cracked glass with exceptional detail and photorealistic reflections. The texture reveals multiple large broken shards with sharp, irregular edges interspersed by slender, spiderweb-like fractures spreading subtly across the glass face. The base color is a cool, icy blue-gray with metallic and silvery highlights reflecting light realistically, simulating the reflective nature of glass shards. The surface feels smooth yet jagged due to the broken edges and faintly rough microcracks. The damage pattern is complex but organic, featuring random fractures branching and intersecting without a linear or radial direction, forming an intricate web of fractured areas. This tileable texture is PBR-ready with fully detailed roughness and normal maps, ensuring accurate light interplay on the reflective surfaces in engines like Unreal Engine, Unity, and 3ds Max. Perfect for scenes that require realistic broken glass effects, such as shattered windows in sci-fi environments, urban ruins, vehicle crash damage, or industrial disaster scenarios. Its reflective shards add depth and enhance visual storytelling in architectural visualization and game development, especially for creating realistic broken glass props or surfaces. Compatible with Blender, Cinema 4D, and other 3D software, this 4K seamless texture offers versatility and high fidelity for professional use.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.