Cracked Glass Texture Featuring Reflective Broken Shards and Fine Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Glass Featuring Reflective Broken Shards and Fine Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glass-texture-with-reflective-shards
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture captures the fractured surface of cracked glass with exceptional detail and photorealistic reflections. The texture reveals multiple large broken shards with sharp, irregular edges interspersed by slender, spiderweb-like fractures spreading subtly across the glass face. The base color is a cool, icy blue-gray with metallic and silvery highlights reflecting light realistically, simulating the reflective nature of glass shards. The surface feels smooth yet jagged due to the broken edges and faintly rough microcracks. The damage pattern is complex but organic, featuring random fractures branching and intersecting without a linear or radial direction, forming an intricate web of fractured areas. This tileable texture is PBR-ready with fully detailed roughness and normal maps, ensuring accurate light interplay on the reflective surfaces in engines like Unreal Engine, Unity, and 3ds Max. Perfect for scenes that require realistic broken glass effects, such as shattered windows in sci-fi environments, urban ruins, vehicle crash damage, or industrial disaster scenarios. Its reflective shards add depth and enhance visual storytelling in architectural visualization and game development, especially for creating realistic broken glass props or surfaces. Compatible with Blender, Cinema 4D, and other 3D software, this 4K seamless texture offers versatility and high fidelity for professional use.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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