This high-resolution seamless PBR texture captures a cracked plaster wall distinguished by a prominent central bullet hole surrounded by radial fractures. The surface features rough, worn plaster in muted off-white and beige shades with subtle weathering effects, including minor pits and abrasion marks. The bullet impact has caused deep, jagged cracks spreading irregularly outward in a web-like pattern. The plaster's dry, powdery feel contrasts with the shadowed depth of the hole, delivering a convincing realistic damage effect. Perfectly tileable, this 4K texture offers high-quality displacement and normal maps for accurate surface relief and material response. Suitable for game development, architectural visualization, VFX, and 3D modeling using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture is especially fitting for war-torn urban environments, industrial interiors, and narrative scenes requiring detailed battle damage or aging effects. Enhance your projects with this unique seamless cracked plaster texture that vividly conveys destruction with precise structural detailing and weathered atmospheric tones.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.