Cracked & Holes Texture of Black Paint with Cracks and Flaking Peeling Effect

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Black Paint with Cracks and Flaking Peeling Effect seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-black-paint-surface-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture captures an intensely cracked and flaking black paint surface, featuring jagged fractures and chipped edges that create a dramatic worn and eroded look. The base material resembles glossy black paint that has dried and cracked extensively, revealing sharp splits as well as fragmented peeling areas with fine details of surface chipping. The cracks exhibit mostly random web-like patterns with some clustered disruption, emphasizing the texture's natural decay and weathering. Subtle roughness and specular highlights on the raised peeling parts contrast with the deep matte black of the fractures, adding depth and realism to the material appearance. This tileable texture is perfectly suited for industrial or post-apocalyptic environments, abandoned urban settings, or aging machinery and props in 3D modeling, game development, and VFX. Fully PBR-ready, it integrates seamlessly into popular workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enabling photorealistic renders with physically accurate reflections and roughness. Its stark monochrome color scheme and distressed pattern lend themselves well to scenes that require a striking, complex surface conveying neglect, decay, or heavy use. Designed for artist flexibility, this texture enriches any project needing authentic cracked paint with a high level of detail and seamless tiling continuity.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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