This texture features a worn, cracked surface of blue paint peeling away to reveal rough and fractured underlying material. The paint shows multiple layers with jagged, sharp edges curling and flaking from the surface, creating pronounced fractures and fissures that vary in width and depth. The color palette centers on cool blue shades with subtle variations from pale cyan to darker navy, accented by light and shadow that emphasize the curled paint layers and cracks. The surface appears dry and brittle, exhibiting signs of long-term decay and weathering. Fine scratches and wear marks add realistic dirt and imperfections, enhancing the texture's aged feel. The cracked pattern follows an irregular, dense cluster with many intersecting fractures and random peelings, suitable for depicting old, neglected painted surfaces on walls, machinery, or props. This texture is seamless, tileable, and optimized for PBR workflows, supporting physically accurate lighting and reflections. It integrates well into Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max pipelines. Its unique jagged, peeling paint detail makes it perfect for industrial scenes, post-apocalyptic environments, abandoned factory walls, sci-fi corridors, or any setting requiring a convincing distressed painted surface with intricate crack and peel damage.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.