cracked plaster PBR texture featuring large torn hole and fractures in white

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Plaster Featuring Large Torn Hole And Fractures In White seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture features a detailed white plaster surface exhibiting extensive cracking and a large central hole. The plaster is depicted with sharp, jagged fractures radiating from the hole's perimeter, accompanied by fine network cracks extending randomly across the surface. The chipped edges around the hole reveal coarse, granular plaster material beneath, creating a convincing depth effect with dark shadows inside the cavity. The surface is matte and dry, emphasizing wear and structural damage typical of aged or neglected walls. Presented in 4K resolution, the tileable design ensures flawless repetition for large-scale 3D scenes and game environments. This texture is ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, suiting sci-fi interiors, industrial ruins, abandoned buildings, or damaged architectural visualization. Its realistic broken plaster detailing brings authenticity to post-apocalyptic or construction demolition visuals, enhancing both close-up prop renders and expansive environment textures with its high level of detail and natural fracture patterns.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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