This high-resolution seamless PBR texture depicts a heavily cracked and fragmented black paint surface characterized by deep fissures and scattered holes. The material is clearly painted, with thick layers peeling and curling upwards, revealing jagged edges and exposed substrate gaps beneath. The surface shows a predominantly matte black color with subtle tonal variations and highlights emphasizing the worn and rough character. The cracks form an irregular, non-directional web pattern, with some larger peeled-off segments alongside smaller fractured chips. Small areas show dented and uneven paint spots, contributing to the eroded aesthetic. This texture is tileable without visible borders and PBR-ready, providing displacement, normal, roughness, and albedo maps for realistic rendering. Ideal for 3D artists working on aged industrial environments, distressed props, sci-fi panels, or post-apocalyptic settings, it integrates seamlessly into workflows for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to convincingly simulate damaged painted metal or concrete surfaces with realistic depth and shadowing effects, enhancing the mood of rundown or abandoned scenes. The intricate detail and dark color scheme allow for dramatic lighting interplay, suitable for visualizations requiring a gritty, deteriorated surface texture.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.