cracked and hole PBR texture featuring rusty red and gray peeling paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked And Hole Featuring Rusty Red And Gray Peeling Paint seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-rusty-red-flakes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution 4K seamless PBR texture captures the intricate details of cracked and peeling paint on a rough underlying surface. Dominated by rusty red and dark gray hues, the texture features large, irregular paint flakes with jagged edges curling upwards, exposing a dark crevice network beneath. Subtle gradient shifts in the color patches enhance its realistic weathered appearance, suggesting heavy corrosion and prolonged exposure to harsh environmental conditions. The cracks and chipped edges create varied depths, lending a tactile sense of erosion and decay. The pattern is random and fragmented, emphasizing natural wear and tear rather than an artificial repetition. This tileable texture is ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D to simulate aged metal surfaces, rusty industrial props, damaged walls, or dystopian sci-fi environments where surface degradation adds story and atmosphere. Its PBR readiness ensures credible light response with accurate roughness and normal cues, making it an excellent choice for game development, architectural visualization, and VFX projects requiring ultra-realistic damaged materials.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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