This seamless and tileable 4K PBR texture depicts a multicolored painted surface exhibiting extensive cracking and peeling with a pronounced central hole. The surface material appears to be painted wood or metal with thick coats of paint that have fractured and lifted, revealing layered colors beneath. Predominant colors include bright white, turquoise blue, warm yellow, orange, and red, arranged concentrically around the deep black hole center. The paint layers show chipped edges and flaked fragments curling outward, emphasizing damage progression and depth. Fine thin fractures radiate outward, connecting the broken paint fields like a spider web. The texture’s roughness and normal details capture the coarse flaking and cracked surface finish vividly, enhancing realism. This 3D cracked and holed texture is PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other render engines. Its eye-catching colorful decay and dynamic hole damage make it well suited for industrial, urban decay, sci-fi facility, or post-apocalyptic visualizations where vibrant destruction or aged painted surfaces are required. The pattern’s seamless design allows for flexible tiling on large surface areas or props, adding visual interest with fractured paint and hole damage effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.