Cracked and Holed White Paint PBR Texture with Jagged Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holed White Paint with Jagged Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-hole-texture-in-white
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a realistic cracked and holed white paint surface. The material mimics a thick layer of aged paint that has dried, fractured, and peeled away to reveal an empty dark void. Jagged, curling shards of paint peel back around the central hole, with sharp, irregular fractures radiating outward in a random, natural pattern. The surface is rough and dry with subtle wood grain or substrate textures faintly visible beneath the chipped paint. The all-white palette with finely detailed edges makes it an excellent asset for adding realistic damage and wear effects in various 3D projects. This texture is fully tileable and PBR-ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other industry-standard rendering engines. It works best for industrial, post-apocalyptic, or architectural visualizations requiring convincing chipped paint and fractured surface detailing. The stark contrast between the pristine white paint and the black hole creates a dramatic focal point, perfect for props, damaged walls, or sci-fi environment storytelling.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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