This high-resolution seamless PBR texture represents a shattered glass surface composed of numerous irregular shards with distinct jagged edges and natural fractures. The reflective glass material showcases a range of deep blues, bright cyan highlights, and subtle rainbow iridescence, adding complexity and vibrancy to the texture. Each shard has fine hairline cracks and internal micro-fractures that add authentic detail, while the black gaps between pieces provide strong contrast and highlight the fragmentation. The surface appears clean but broken, with sharp edges catching light realistically, conveying a fragile yet striking composition. This tileable texture is designed for use in 3D modeling, game development, and VFX workflows within software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for scenes involving broken windows, damaged futuristic panels, crime scenes, sci-fi environments, or detailed prop surfaces requiring realistic shattered glass effects. The iridescent color shifts and intricate crack patterns make this PBR-ready asset stand out in any project requiring visually rich and believable glass breakage visuals.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.