This high-resolution seamless PBR texture presents a distressed white ceramic tile surface featuring intricate cracking patterns. The texture showcases multiple large fractures along the tiles' surface and grout lines, revealing a coarse, cracked plaster substrate beneath. The central part displays a prominent hole with jagged, torn tile edges, emphasizing structural damage. Color-wise, it centers on matte off-white to pale gray shades with slight color variation from dirt and subtle discoloration around cracks and edges, enhancing the worn and aged appearance. The texture conveys a rough, brittle surface feel with evident chipping and fragmentation, while the underlying plaster is cracked but smoother in contrast. Its crack pattern is irregular and radiates outward from the hole, with random web-like fractures branching over tile surfaces. This tile wall texture is tileable and PBR-ready for realistic shading and reflections. It is perfect for 3D artists who need damaged or ruined ceramic surfaces for industrial or urban environment projects, post-apocalyptic settings, abandoned buildings, or interior ruins. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D visualization tools, this texture can enhance game development, VFX, architectural visualization, and product rendering with authentic detail and surface imperfection. Its realistic damage state adds depth and storytelling potential to digital scenes focusing on decay or neglect.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.