This high-resolution 4K seamless PBR texture showcases a vividly cracked paint surface layered in distinct bands of red, yellow, and blue colors encircling a central irregular hole. The paint is visibly chipped and fractured, with substantial flakes revealing rough, eroded substrate edges beneath. Fine networked hairline cracks and wider fissures run radially and randomly throughout the surface, emphasizing an advanced stage of decay and wear. The edges of the paint chips display dusty, dry textures with subtle dirt accumulation highlighting the depth of damage. Small pits and granular imperfections further enhance the organic damaged feel, making the material perfect for simulation of aged painted metal, wood, or concrete in industrial or post-apocalyptic environments. This tileable 4K PBR-ready texture provides realistic surface detail suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, facilitating the creation of weathered walls, broken props, or distressed architectural visualizations with strong color contrast and striking damage patterns. Its bold color palette and high contrast cracks suit sci-fi sets, urban decay, and factory floor scenes needing impactful surface variation with accurate physical lighting response.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.