Cracked & Holes Texture of Gray Cracked Concrete Surface with Central Hole

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked & Holes of Gray Cracked Concrete Surface with Central Hole seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-concrete-texture-with-deep-hole
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This texture presents a highly detailed seamless cracked concrete surface characterized by a complex network of fractures emanating from a prominent central hole. The gray concrete shows natural wear with subtle light-gray speckles and rough patches that convey a dry, weathered feel. Cracks vary in thickness and depth, with chipped edges framing the hole’s rugged border, replicating a surface that has suffered localized impact or degradation. Small scattered debris fragments add realism to the rough terrain. The pattern radiates organically from the hole with random splits and polygonal cracked plates, creating a visually compelling damaged concrete look. Perfectly tileable and PBR-ready at 4K resolution, it supports realistic reflections, diffuse shading, normal mapping, and ambient occlusion necessary for high-quality renders. Ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, it suits urban ruin environments, industrial factory floors, damaged architectural props, or post-apocalyptic scenes demanding authentic broken surfaces. This texture’s unique cracked geometry and hole detail provide versatility for complex damage simulation and seamless repetition in game development, VFX, and product visualization.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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