Texture Info
| ID | cracked-seamless-pbr-cracked-paint-texture-with-colorful-holes-5 |
| Category | Cracked & Holes |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR texture showcases a dynamic cracked white paint surface revealing vivid splashes of multiple bright colors—red, green, blue, purple, yellow, and more—bursting through irregular holes. The material appears as dry, flaked paint with sharp, jagged edges surrounding the openings. Fine fractures and random dark cracks spiderweb through the white painted areas, accentuating the worn and fractured look. Each hole is encircled by paint splatter patterns, enhancing the explosive visual impact with dripping and scattered droplets in matching hues around the break points. The cracked paint exhibits a rough, brittle feel with layered depth that simulates realistic damage and erosion. The overall pattern features a random arrangement of colorful damaged spots, creating a bold, artistic vibe suitable for expressive urban or contemporary environments.
Designed as a tileable texture, it provides a fully seamless, PBR-ready surface ideal for detailed 3D projects. Its high resolution (4K source) preserves sharpness across close-up views, making it perfect for stylized architectural visualizations, game assets, VFX props, and creative product renders. This texture works well in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting both realistic and stylized looks. Scenes such as graffiti-covered walls, factory interiors with peeling coatings, post-urban decay, or conceptual art installations will benefit from this intense and colorful cracked paint material. It offers a unique combination of damage complexity and vivid color contrast that stands out in any 3D surface application.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.