Cracked Dry White Plaster PBR Texture with Deep Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry White Plaster with Deep Fractures seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-texture-of-cracked-dry-white-plaster
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture showcases a dry white plaster surface heavily cracked and fragmented. The texture reveals deep, jagged fractures with rough, chipped edges that emphasize the erosion and wear typical of aged plaster. The dominant color is a matte, off-white tone with subtle shading and shadows within cracks, highlighting the depth and uneven breaks. The cracking pattern is irregular and web-like, with larger fractured sections separated by deep crevices that suggest significant material deterioration. Small pits and minor surface imperfections add to the realistic, weathered feel. The surface appears very dry and brittle, with no signs of moisture or dust but clear signs of material loss and crumbling. This tileable texture is PBR-ready and optimized for 4K resolution, ensuring outstanding detail in close-up renders. It is perfect for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Ideal applications include architectural visualizations of damaged interior or exterior walls, game environments depicting ruins or abandoned spaces, industrial decay scenes, and props requiring distressed plaster finishes. The distinctive cracked pattern and monochrome color scheme make it a versatile resource for designers seeking authenticity in their damaged plaster surfaces.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.