This unique seamless PBR texture captures a striking white painted surface riddled with fine, irregular cracks that form a web-like pattern across the material. The paint appears dry and brittle, characterized by sharp fractures and jagged edges around the multiple holes scattered throughout. These holes reveal a glossy, vibrant teal interior that contrasts strongly with the matte white paint base. Surrounding the holes are dynamic splash shapes and splatters in bold red, orange, and turquoise hues that add an abstract, energetic feel to the texture. The damage pattern is random and naturally fractured, offering a high level of detail in the cracks ranging from thin fissures to broader splits that emphasize the worn and peeled nature of the material. The overall surface feels rough and eroded, while bestowing an artistic, modern aesthetic suitable for experimental or urban-themed environments. Being tileable and PBR ready, this 4K resolution texture allows seamless repetition without visible borders or breaks, making it ideal for 3D modeling, game environment design, architectural visualization, and advanced render projects. It integrates smoothly into major engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is especially fitting for stylized industrial interiors, creative sci-fi sets, damaged walls in futuristic scenarios, graffiti art scenes, and abstract prop elements where a bold visual impact and realism-based detailing are required. Its vivid coloration and fractured style set it apart for projects requiring a blend of decay and artistic flair.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.