This highly detailed 4K seamless PBR texture captures the unique appearance of shattered glass with jagged holes and multifaceted fractures. The material is transparent and reflective, exhibiting a clean, chilled blue tint and complex light refractions. The surface features a web of fine cracks and sharp-edged shards with diverse thickness and depth variation, revealing areas where pieces are missing or broken off. The intricate pattern lacks directional uniformity, instead forming a naturally chaotic spread of fractures and holes that add realism to damaged glass surfaces. Its glossy, wet-looking finish emphasizes the fragile and brittle nature of the glass shards, with bright specular highlights enhancing the 3D depth of the breaks. This tileable texture is PBR-ready and perfectly suited for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D applications requiring realistic broken glass effects. It works well in game environments, architectural visualizations with damaged windows, sci-fi and post-apocalyptic scenes, or product renders involving safety glass or glass sculpture damage. The reflective transparency adds complexity to lighting setups, making this texture unique for portraying fragile, fractured glass materials with authenticity and depth.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.