Cracked Glass Texture Featuring Jagged Holes and Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Glass Featuring Jagged Holes and Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-glass-texture-with-holes-and-fractures
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed 4K seamless PBR texture captures the unique appearance of shattered glass with jagged holes and multifaceted fractures. The material is transparent and reflective, exhibiting a clean, chilled blue tint and complex light refractions. The surface features a web of fine cracks and sharp-edged shards with diverse thickness and depth variation, revealing areas where pieces are missing or broken off. The intricate pattern lacks directional uniformity, instead forming a naturally chaotic spread of fractures and holes that add realism to damaged glass surfaces. Its glossy, wet-looking finish emphasizes the fragile and brittle nature of the glass shards, with bright specular highlights enhancing the 3D depth of the breaks. This tileable texture is PBR-ready and perfectly suited for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D applications requiring realistic broken glass effects. It works well in game environments, architectural visualizations with damaged windows, sci-fi and post-apocalyptic scenes, or product renders involving safety glass or glass sculpture damage. The reflective transparency adds complexity to lighting setups, making this texture unique for portraying fragile, fractured glass materials with authenticity and depth.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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