Burnt Wood Cracked and Holes PBR Texture with Charred Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Burnt Wood Cracked and Holes with Charred Details seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-burnt-wood-texture-with-cracks-and-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 4K PBR texture depicts a burnt wooden surface, exhibiting dynamic color tones from dark charred black to warm burnt orange and natural wood brown hues. The wood planks display pronounced vertical grain lines with numerous deep, jagged cracks and fissures running across their length, indicating extensive weathering and burning. The surface features a notable round hole in the center with charred, splintered edges, enhancing the damaged and distressed look. Small burnt knots and scattered soot deposits add extra detail and realism. The texture's rough, dry, and cracked surface radiates the intense effect of fire damage combined with natural wood aging. It tiles perfectly for seamless application, making it suitable for 3D modeling, game development, architectural visualization, and VFX projects. Compatible with major engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture fits best in industrial decay, post-apocalyptic environments, haunted scenes, or old ruined wooden structures where realistic burnt wood effects are needed.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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