This highly detailed seamless PBR texture showcases an aged, cracked, and peeling paint surface, revealing vibrant underlying layers. The dominant paint layers in deep blue, bright red, and warm yellow are split by jagged cracks and curls, creating a multi-layered worn effect. Numerous irregular holes pierce through the paint, exposing a solid black void beneath, adding dramatic depth and realism. The surface shows sharp, curled edges of dried, chipped paint flakes with subtle roughness and scattered faint rust spots, emphasizing natural decay and weathering. This texture is tileable and PBR-ready, ideal for realistic 3D applications in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its colorful, distressed look suits scenes requiring detailed surfaces such as abandoned industrial corridors, graffiti-covered urban walls, post-apocalyptic structures, or aged metal props with heavy surface damage. The depth and complexity of its peeling paint combined with weathered holes provide an authentic, striking material appearance for a wide range of creative 3D visualizations and game assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.