This 4K PBR-ready seamless texture showcases a highly stylized cracked plaster surface with prominent crater holes revealing colorful peeling paint inside. The primary material is a smooth white plaster base, which exhibits an intricate network of sharp, irregular cracks running throughout. These cracks form jagged edges around crater-like holes, where layers of vibrant paint colors—predominantly deep pink, teal blue, and warm orange—burst outward with fragmented flakes and splatters. The paint inside the holes appears dry and cracked itself, adding a rich, weathered character. Shadows from the lifted, chipped plaster edges enhance the 3D feeling and depth, creating a visually striking contrast against the flat white surface. The pattern is irregular and random, lacking directional tendencies, simulating natural wear and torn damage. Ideal for creative scenes needing a blend of urban decay and artistic flair, this texture suits game assets, stylized architectural visualizations, or environmental props in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its tileable design ensures smooth repetition without visible seams, enabling easy use on large surfaces such as walls, floors, or objects. Add a unique touch to industrial corridors, post-apocalyptic settings, or futuristic graffiti elements with this colorful cracked plaster PBR texture that balances rough breaks and vivid splashes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.