This is a seamless, tileable 4K PBR texture featuring a cracked and corroded metal circuit board surface. The primary material is painted metal with extensive rust and oxidation damage visible through chipped and cracked areas. The texture displays vibrant magenta-pink painted metal layers punctuated by areas of dark blue exposed metal beneath. Rust-colored patches and corrosion deposits scatter unevenly across the surface, emphasizing deterioration and aging. The circuit lines remain sharp yet worn, with fine black traces running vertically and horizontally, creating a dense network of electronic paths. Multiple circular holes and irregularly shaped chips highlight the eroded and fractured character of this metal panel. The surface combines a rough, oxidized feel with areas of glossy paint remnants, lending depth and contrast. This unique pattern has a semi-organized linear split design mixed with clustered erosive damage, suitable for creating detailed, futuristic sci-fi surfaces with an industrial or post-apocalyptic vibe. Ideal for 3D modeling, game environments, VFX, and product visualization using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Use it to add realistic material decay to factory floors, electronic device components, worn props, or sci-fi architectural elements requiring a gritty, technological feel.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.