This seamless 3D PBR texture features a fragmented dark metal surface, characterized by irregularly shaped pieces separated by pronounced cracks and holes. The texture showcases a cool, metallic blue-gray color palette with subtle variations, including darker edges and light reflections that emphasize the worn and jagged nature of the fractured metal plates. The surface presents a rough, uneven finish with slight dents and pitting across the metallic shards, adding to the realism. A subtle metallic sheen highlights the curvature and micro details of the cracked metal, evoking a sense of corrosion and industrial decay. The cracks and fractures run randomly across the texture, creating an organic web of broken sections, some pieces overlapping slightly as if warped. This tileable PBR-ready texture is optimized in 4K resolution, suitable for close-up use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling or game development tools. It fits ideally in scenes depicting industrial environments, sci-fi corridors, damaged factory floors, wrecked machinery, or rusted ship hulls. The cracked metallic surface adds atmospheric depth and gritty realism to props, hard surface models, or architectural visualization projects needing a distressed metal look that avoids generic flat rust or simple cracks. Its detailed surface structure ensures convincing lighting responses under PBR workflows, making it a valuable asset for artists working in cinematic VFX or immersive game worlds requiring weathered cracked metal materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.