Texture Info
| ID | cracked-seamless-pbr-cracked-reflective-glass-shards-texture |
| Category | Cracked & Holes |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR texture showcases a fractured reflective glass surface composed of irregular, jagged shards with highly polished facets. The shards display a striking triadic color palette dominated by rich blues, deep purples, and warm orange highlights, creating vivid, iridescent reflections that emphasize the sharp edges and intricate detail of the cracks. Fine fractures and subtle chip patterns extend throughout, enhancing visual complexity and adding nuanced depth. The surface evokes a glossy, smooth, yet broken feel, reminiscent of shattered futuristic or high-tech materials under dramatic lighting. Its seamless tiling ensures continuous, non-repetitive application across large 3D surfaces without visible borders or distortion. The texture is PBR-ready, integrating detailed normal, roughness, and metallic maps to simulate realistic reflections and light responses. Perfect for 3D modeling, game development, architectural visualization, VFX, and product rendering, this texture enhances sci-fi interiors, cyberpunk cityscapes, digital art installations, and advanced tech props. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides artists with a highly stylized yet naturalistic cracked glass effect for a futuristic and dynamic aesthetic.
Best Uses for This Texture
- Windows, panels and architectural glazing
- Decorative glass surfaces
- Product visualization and close-up material studies
- Game props and environment details
- Realtime and WebGL transparency previews
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.