Cracked & Holes PBR Texture of Color-Shifting Plaster Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked & Holes of Color-Shifting Plaster Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-colorful-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a highly detailed cracked plaster surface distinguished by large fractured plates separated by sharp fissures and smaller splits. The material resembles dried, paint-coated plaster that has weathered extreme stress, resulting in uneven, jagged edges and slight surface roughness visible on the chips. Its color palette is striking, blending deep purples, magentas, and soft blues in gradient formations that appear as ambient or neon lighting effects on the cracked surface. The tileable design ensures smooth repetition without obvious seams, making it perfect for large-scale or close-up 3D projects. Being fully PBR-ready, it provides accurate height, normal, roughness, and albedo maps to capture the complex surface geometry and the subtle interplay of light on the cracked paint. This texture fits ideally in sci-fi or fantasy game environments, futuristic architectural visualizations, cyberpunk-themed sets, or stylized VFX scenes requiring a damaged painted wall aesthetic. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture excels in conveying advanced surface wear with a modern artistic twist.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.