This seamless PBR texture showcases a highly detailed cracked plaster surface distinguished by large fractured plates separated by sharp fissures and smaller splits. The material resembles dried, paint-coated plaster that has weathered extreme stress, resulting in uneven, jagged edges and slight surface roughness visible on the chips. Its color palette is striking, blending deep purples, magentas, and soft blues in gradient formations that appear as ambient or neon lighting effects on the cracked surface. The tileable design ensures smooth repetition without obvious seams, making it perfect for large-scale or close-up 3D projects. Being fully PBR-ready, it provides accurate height, normal, roughness, and albedo maps to capture the complex surface geometry and the subtle interplay of light on the cracked paint. This texture fits ideally in sci-fi or fantasy game environments, futuristic architectural visualizations, cyberpunk-themed sets, or stylized VFX scenes requiring a damaged painted wall aesthetic. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture excels in conveying advanced surface wear with a modern artistic twist.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.