Cracked Black Stone PBR Texture with Irregular Rock Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Black Stone with Irregular Rock Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-black-stone-texture-4k-tileable
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture presents an array of dark charcoal to black stones, fractured and cracked with fine, irregular split lines. The stones exhibit varied polygonal shapes with slightly rounded edges and occasional chipped corners, conveying a hand-laid cobblestone or natural rocky surface. The cracks and splits are subtle yet clearly visible, running across the stone surfaces in a non-linear, random pattern that adds realism and visual interest. The material surface is matte and dry with soft shading that highlights the smooth, yet rugged texture of each stone. Deep crevices between the stones create natural shadowing enhancing the perception of depth and separation. This tileable texture is PBR-ready and renders beautifully in 4K resolution, making it perfect for detailed close-up shots or expansive surface coverage. It is ideal for game development, architectural visualization, or VFX projects requiring realistic stone flooring, walls in dungeon or cave environments, or industrial exteriors. Supported by popular 3D software such as Blender, Unreal Engine, Unity, and 3ds Max, this texture integrates seamlessly into diverse projects demanding dark, cracked stone surfaces with a natural, worn aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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