This 4K seamless PBR texture captures the raw detail of black painted surfaces suffering from severe cracking and peeling. The material resembles aged and weathered paint peeling away from a solid substrate, presenting an intricate network of large fractured patches separated by deep, jagged splits. The surface exhibits a predominantly matte black color with subtle variations in shading that highlight the uneven surface relief and edges of the peeling sections. Micro cracks and subtle chipped areas add complexity and realism to the texture, enhancing the worn and neglected appearance. The sharp shadows cast by the deep cracks suggest strong depth and thickness of the paint layers. This tileable texture has been crafted with PBR workflows in mind, making it ready for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Ideal for industrial sets, abandoned urban walls, post-apocalyptic environments, or vehicles showing extreme paint wear and damage. Its high level of detail and realistic, tactile quality bring authenticity and mood to any 3D model or environment that requires a bold, cracked paint effect.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.