Cracked Black Paint Texture with Jagged Deep Splits

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Black Paint with Jagged Deep Splits seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-black-paint-texture-with-deep-splits
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This 4K seamless PBR texture captures the raw detail of black painted surfaces suffering from severe cracking and peeling. The material resembles aged and weathered paint peeling away from a solid substrate, presenting an intricate network of large fractured patches separated by deep, jagged splits. The surface exhibits a predominantly matte black color with subtle variations in shading that highlight the uneven surface relief and edges of the peeling sections. Micro cracks and subtle chipped areas add complexity and realism to the texture, enhancing the worn and neglected appearance. The sharp shadows cast by the deep cracks suggest strong depth and thickness of the paint layers. This tileable texture has been crafted with PBR workflows in mind, making it ready for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Ideal for industrial sets, abandoned urban walls, post-apocalyptic environments, or vehicles showing extreme paint wear and damage. Its high level of detail and realistic, tactile quality bring authenticity and mood to any 3D model or environment that requires a bold, cracked paint effect.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.