Cracked Black Paint Texture with Jagged Deep Splits

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Black Paint with Jagged Deep Splits seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-black-paint-texture-with-deep-splits
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K seamless PBR texture captures the raw detail of black painted surfaces suffering from severe cracking and peeling. The material resembles aged and weathered paint peeling away from a solid substrate, presenting an intricate network of large fractured patches separated by deep, jagged splits. The surface exhibits a predominantly matte black color with subtle variations in shading that highlight the uneven surface relief and edges of the peeling sections. Micro cracks and subtle chipped areas add complexity and realism to the texture, enhancing the worn and neglected appearance. The sharp shadows cast by the deep cracks suggest strong depth and thickness of the paint layers. This tileable texture has been crafted with PBR workflows in mind, making it ready for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Ideal for industrial sets, abandoned urban walls, post-apocalyptic environments, or vehicles showing extreme paint wear and damage. Its high level of detail and realistic, tactile quality bring authenticity and mood to any 3D model or environment that requires a bold, cracked paint effect.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.