This high-resolution seamless PBR texture captures a detailed white plaster surface featuring a prominent large central hole surrounded by sharply jagged edges and multiple radiating cracks. The plaster material exhibits a dry and rough surface with fine linear scratches and fractured chips along the edges of the hole, emphasizing a brittle, aged feeling. The cracks form an irregular web pattern spreading outward from the hole, with some edges appearing lifted and chipped, showing realistic surface erosion and material layering. The overall color is a matte white with subtle tonal variations caused by surface roughness and shadowing in the fractures. Designed for optimal tiling, this 4K seamless texture is PBR-ready and supports realistic material setups in major CGI software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially suited for creating ruined or damaged plaster wall assets in architectural visualization, game props, post-apocalyptic environments, and cinematic VFX scenes where detailed surface decay and destruction are emphasized. Its detailed fracture work and hole structure help convey impactful damage and aged wear convincingly across large surfaces without distracting repetition, enhancing the authenticity of deteriorated indoor or exterior structures.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.