This seamless 4K PBR texture presents a highly detailed pattern of broken glass shards, showcasing intricate cracks and fractures with sharp, jagged edges. The material reveals an authentic transparent glass appearance with subtle blue hues varying from light cyan to deeper navy tones, evoking a cool, crystalline ambiance. Each shard reflects light with natural glossiness, while finely textured surfaces add a slight roughness for realism. The fractured pattern is random and web-like, with no linear or radial directionality, emphasizing chaotic breakage typical of shattered glass. This tileable texture is ideal for 3D artists and developers aiming to replicate broken glass effects in environments such as shattered windows, damaged devices, sci-fi panels, or glass debris in scenes requiring high realism. It integrates smoothly with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting detailed reflections, refraction maps, and transparency workflows. The subtle interplay of light and shadows on the fragments enhances visual depth, fitting well for architectural visualizations, game assets, VFX compositions, and product renderings where broken glass detail is crucial. Overall, this PBR-ready texture offers a unique and versatile resource to elevate projects with realistic shattered glass surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.