Cracked White Surface with Vibrant Pink, Blue, and Orange Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Surface with Vibrant Pink, Blue, and Orange Holes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-surface-texture-with-colorful-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture showcases a cracked white surface, broken up by variously sized holes edged with colorful splattered paint in pink, blue, and orange tones. The signature feature is the sharp, irregular fractures radiating from each hole, forming a network of thin black cracks that crisply contrast the clean white background. The holes’ edges appear torn and jagged, emphasizing a fractured, broken aesthetic. The vibrant splashes surrounding each hole mimic paint spatters or graffiti, injecting an abstract, artistic vibe into the material. Overall, the surface feels dry and rough due to the crisp crack lines and the high contrast between colors. The pattern is randomly distributed with clusters of multicolored damage, contributing to a dynamic, unpredictable composition without linear or radial symmetry. This texture is fully seamless and tileable, allowing for expansive coverage without visible repetition. It is PBR-ready, compatible with leading 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for stylized urban or futuristic environments, graffiti-covered walls, modern art installations, or abstract game assets, this texture brings an edgy pop-art aesthetic to industrial or sci-fi scenes. Use it where a bold, fractured surface punctuated with expressive color is desired.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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