Cracked and Holed Concrete Block PBR Texture with Worn Rust Brown Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holed Concrete Block with Worn Rust Brown Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-hole-concrete-block-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture represents an aged concrete block surface with extensive damage, characterized by numerous deep holes, cracks, and eroded patches. The concrete exhibits a rough and weathered feel, combining grey cement with patches of rusty orange and brown hues, suggesting prolonged exposure to industrial elements and environmental wear. The holes range in size from small pits to large perforations with cracked and chipped edges, creating a realistic depth and tactile surface. The pattern is tiled seamlessly, making it ideal for 3D artists to use in architectural visualization, game development, and VFX projects where a damaged concrete or industrial wall appearance is required. Its detailed displacement, normal, and roughness maps faithfully reproduce the surface's rugged texture and broken geometry. This texture fits best in scenes depicting urban decay, factory exteriors, military ruins, and dystopian sci-fi environments. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers a versatile, tileable resource for enhancing realism in digital projects needing a cracked, pitted concrete surface with a warm, rusty coloration and gritty character.
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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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