cracked dry earth PBR texture with deep jagged fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry Earth With Deep Jagged Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-dry-earth-texture-with-deep-fissures-5
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture showcases a cracked dry earth surface characterized by large, irregularly shaped plates separated by deep, jagged fissures. The material exhibits a predominantly dark earthy gray tone with subtle dusty beige highlights scattered across the cracked plates. The surface appears dry and rough, featuring varied elevations and sharp edges around the cracks that enhance the natural erosion feel. The fractured pattern is predominantly random yet coherent, revealing a weathered and severely dried soil that has shriveled and split due to extreme dryness. This 4K source texture is tileable and fully PBR-ready, ensuring accurate interaction with light and environment reflections. It’s an ideal choice for 3D modeling, game development, architectural visualization, and VFX applications, compatible with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to create barren landscapes, desert grounds, post-apocalyptic settings, or archaeological excavation sites that require a realistic portrayal of drought-affected earth or cracked soil surfaces. Its detailed surface textures and natural-looking damage make it suitable for both close-up shots and large-scale terrains, enhancing the authenticity and immersion of digital scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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