This seamless PBR texture captures the detailed look of a white plaster surface extensively damaged with a jagged central hole surrounded by numerous fine and medium fractures. The plaster material appears dry and brittle, exhibiting a crisp breakage with torn edges curled upwards and detached small fragments scattered around the main hole. The cracks vary in thickness, spreading radially from the central gap which exposes a deep black void underneath, emphasizing the rupture. There is a subtle roughness on the surface, enhancing the three-dimensionality of the broken plaster, while the pristine white color highlights the stark contrast between intact and fractured areas. This tileable texture is rendered at 4K resolution, enabling close-up renders with high detail fidelity. It is fully PBR ready, making it compatible with popular 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to enhance industrial decay environments, derelict architectural visualizations, post-apocalyptic scenes, and damaged interior walls. The realistic torn edges and crack network add authenticity to game assets, VFX shots, and product renders requiring surface destruction effects. This unique texture realistically conveys brittle plaster fragmentation in a seamless tile, perfect for detailed digital surface creation.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.