cracked plaster PBR texture featuring jagged torn holes & fine fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster Featuring Jagged Torn Holes & Fine Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-torn-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the detailed look of a white plaster surface extensively damaged with a jagged central hole surrounded by numerous fine and medium fractures. The plaster material appears dry and brittle, exhibiting a crisp breakage with torn edges curled upwards and detached small fragments scattered around the main hole. The cracks vary in thickness, spreading radially from the central gap which exposes a deep black void underneath, emphasizing the rupture. There is a subtle roughness on the surface, enhancing the three-dimensionality of the broken plaster, while the pristine white color highlights the stark contrast between intact and fractured areas. This tileable texture is rendered at 4K resolution, enabling close-up renders with high detail fidelity. It is fully PBR ready, making it compatible with popular 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to enhance industrial decay environments, derelict architectural visualizations, post-apocalyptic scenes, and damaged interior walls. The realistic torn edges and crack network add authenticity to game assets, VFX shots, and product renders requiring surface destruction effects. This unique texture realistically conveys brittle plaster fragmentation in a seamless tile, perfect for detailed digital surface creation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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