This high-resolution 4K PBR texture captures the intricate detail of aging, cracked paint layers exhibiting bold fractures and peeling fragments. The surface features large chips with jagged edges revealing multiple vivid colors underneath — rich turquoise, warm orange, and golden yellow — creating a strikingly colorful, yet worn look. Fine cracks meander throughout, dividing the paint into distinct areas that overlap and fold, emphasizing the depth and roughness of the surface. The texture exudes a dry, brittle feel, with sharp edges and subtle surface irregularities like scratches and slight pitting. Its tileable, seamless design allows effortless repetition on large surfaces without visible borders. Well suited for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max or Cinema 4D, this texture brings life and realism to distressed materials, weathered walls, artistic props, or industrial design elements. Perfect for vibrant but decayed visual themes including urban decay, post-apocalyptic environments, or stylized game assets requiring a splash of colorful grunge and dynamic surface detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.