Cracked White Plaster & Hole PBR Texture with Rugged Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Plaster & Hole with Rugged Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-texture-with-deep-holes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture features an intensely cracked white plaster surface marked by jagged fractures and deep holes. The texture presents a distressed look where large, irregularly shaped plaster plates are visibly cracked open with chipped edges and rough crumbly fragments breaking away. The underlying layer visible through the dark fissures adds depth and contrast to the pale, chalky white plaster exterior. The surface carries subtle variations of grays and off-whites, highlighting the uneven wear and coarse plaster granularity. Fine micro-cracks weave a random web pattern that connects larger fractures, forming an intricate network of splits and torn areas. The overall feel is dry and brittle, as though an old plaster wall has deteriorated drastically due to prolonged exposure or impact. This tileable texture is perfectly suited for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering platforms seeking realistic damaged plaster surfaces. It excels in architectural visualizations, post-apocalyptic scenes, abandoned buildings, or any environment requiring convincing plaster decay. The detailed cracks and holes offer excellent shading and normal detail benefits for close-up renders and game models where surface realism is key. Whether used on walls, props, or volumetric surfaces, this texture brings authentic erosion and fragmentness to your projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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