This high-resolution seamless PBR texture captures a shattered glass surface characterized by scattered blue fragments with varying sizes and jagged, chipped edges. The cracked glass shards have a slightly translucent and reflective quality, highlighted by subtle light reflections and a cool blue hue gradient ranging from teal to deep blue. The fracture pattern appears randomly distributed with sharp intersecting splits and fine fissures that give the material a convincingly fractured glass appearance. The underlying base layer displays a dark, grainy roughness that enhances the depth and realism of the shattered texture. Each glass fragment surface exhibits slight wear and smudged areas, suggesting weathering or use over time, adding to the tactile feel. This tileable and PBR-ready texture is ideal for enhancing realism in 3D models using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It suits diverse applications such as damaged glass window simulations, sci-fi panels, broken screen displays, or futuristic environments where broken or shattered glass effects are needed. Its crisp details and natural fracture layout make it particularly fitting for immersive industrial, sci-fi, or post-apocalyptic scenarios where broken surfaces add dramatic storytelling elements.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.