shattered glass cracked and hole PBR texture in black & white

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shattered Glass Cracked And Hole In Black & White seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-shattered-glass-cracked-hole-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures a high-resolution close-up of shattered glass, characterized by a distinctive radial crack pattern emanating from a central hole. The texture exhibits sharp, jagged fractures extending outward in a spiderweb style, with irregular triangular and polygonal shards formed by the broken glass. Color-wise, the texture is purely monochrome with bright white cracks sharply contrasted against deep black areas, emphasizing the broken structure and enhancing visual clarity. The surface feel is sharp, fractured, and jagged, portraying a brittle, broken glass with clean edges rather than rough or worn surfaces. This tileable texture is PBR-ready and ideal for realistic glass damage effects in 3D modeling, game development, architectural visualization, and VFX projects. Compatible with popular 3D software and engines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique radial fracture pattern suits sci-fi environments, interactive game props, broken window effects in urban scenes, or futuristic industrial visuals needing precise cracked glass details. This texture’s high 4K resolution ensures that every crack edge is crisp and detailed, making it perfect to add fractured realism to your 3D assets.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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