This seamless 3D PBR texture depicts a highly detailed broken glass surface characterized by a prominent central hole surrounded by intricate radiating cracks and fractures. The material is transparent glass with subtle reflective properties, showing clear chip edges and shards that maintain realistic translucency and varying thickness. The cracks form angular, web-like patterns that spread evenly from the circular hole outward across the surface, presenting natural fracture propagation typical of shattered glass. The colors are dominated by cool cyan-blue tones resulting from the underlying background seen through the glass and internal reflections, enhancing the texture's depth and realism. Surface feel is sharp, fractured, and delicate, suggesting brittleness and fragility. This tileable texture is PBR-ready, supporting physically-based rendering workflows and compatible with major 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It’s perfect for creating realistic broken windows, damaged glass panels, futuristic or sci-fi environments, industrial scenes, or crime and post-apocalyptic visual effects where detailed glass damage is essential. Its high 4K resolution ensures sharpness and clarity even on close-up renders, preserving subtle glass shards and micro-crack details. The unique fracture radiance and natural hole placement make it stand out for projects focused on realistic damage simulation and adding atmospheric storytelling through environmental damage cues.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.