Cracked Plaster Wall PBR Texture with Peeling and Fractured Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Plaster Wall with Peeling and Fractured Surfaces seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-wall-texture-4k-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 4K PBR-ready texture showcases a heavily cracked plaster surface with layered peeling and fractured details. The material displays a weathered concrete-gray plaster with multiple wide and narrow cracks splintering randomly, creating an uneven and broken pattern. Some areas exhibit peeling and flaking, producing rough, eroded edges and subtle depth effects. The surface has a dry, dusty feel with matte patches and slightly darker recessed cracks emphasizing realistic damage. The pattern flows organically without directional bias, mimicking natural wear and tear over time. This texture is ideal for 3D artists seeking an authentic damaged plaster wall appearance for urban, industrial, or ruin-inspired environments. It integrates perfectly with Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D workflows and works well in visualizations of abandoned buildings, construction sites, or aged architectural props. Its tileable structure ensures smooth repetition over large surfaces, delivering versatile realism to your projects while maintaining high resolution for close-up rendering details.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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