This seamless and tileable PBR texture showcases a striking cracked glass mosaic surface composed of irregular, sharp-edged shards. Each shard features a smooth, glossy surface with richly saturated and iridescent color gradients ranging from deep purples, blues, and reds to bright oranges and greens. The cracks between shards are narrow and defined by fine dark gaps, adding stark contrast and a sense of fragmentation. The surface feel is sleek and polished, simulating broken stained glass or decorative panels with a high-gloss reflective finish. This texture is suitable for use in 3D modeling, game development, architectural visualization, and VFX where unique cracked glass or jewel-like fractured surfaces are required. It is fully compatible with major 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for scenes depicting shattered ornamental glass, fantasy or sci-fi environments, industrial mosaic floors, stained glass artworks, or other decorative broken surfaces. The seamless nature of this PBR texture ensures easy tiling without visible repetition or breaks, making it ideal for large surface coverage or intricate material design in any 3D project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.